Medium Beast, unaligned
Armor Class
12
Hit Points
13(3d8)
Speed
10 ft., fly 50 ft.
str
10
(+0)
dex
14
(+2)
con
10
(+0)
int
1
(-5)
wis
10
(+0)
cha
3
(-4)
Senses: passive Perception 10
Challenge: 1/2
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.