Small Humanoid, neutral evil
Armor Class
15leather armor, shield
Hit Points
7(2d6)
Speed
30 ft.
str
8
(-1)
dex
14
(+2)
con
10
(+0)
int
10
(+0)
wis
8
(-1)
cha
8
(-1)
Skills: stealth +6
Senses: darkvision 60 ft., passive Perception 9
Languages: Common, Goblin
Challenge: 1/4
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.