Medium Dragon, lawful good
Armor Class
17natural armor
Hit Points
60(8d8+24)
Speed
30 ft., fly 60 ft., swim 30 ft.
str
19
(+4)
dex
14
(+2)
con
17
(+3)
int
14
(+2)
wis
11
(+0)
cha
16
(+3)
Saving Throws: Dex +4, Con +5, Wis +2, Cha +5
Skills: perception +4, stealth +4
Damage Immunities: fire
Senses: blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages: Draconic
Challenge: 3
Amphibious. The dragon can breathe air and water.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons. **Fire Breath.** The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. **Weakening Breath.** The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.