Small Beast, unaligned
Armor Class
12
Hit Points
3(1d6)
Speed
40 ft.
str
8
(-1)
dex
15
(+2)
con
11
(+0)
int
3
(-4)
wis
12
(+1)
cha
6
(-2)
Skills: perception +3
Senses: passive Perception 13
Challenge: 0
Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.