Medium Humanoid, neutral
Armor Class
11
Hit Points
11(2d8+2)
Speed
10 ft., swim 40 ft.
str
10
(+0)
dex
13
(+1)
con
12
(+1)
int
11
(+0)
wis
11
(+0)
cha
12
(+1)
Skills: perception +2
Senses: passive Perception 12
Languages: Aquan, Common
Challenge: 1/8
Amphibious. The merfolk can breathe air and water.
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.