Medium Undead, neutral evil
Armor Class
8
Hit Points
22(3d8+9)
Speed
20 ft.
str
13
(+1)
dex
6
(-2)
con
16
(+3)
int
3
(-4)
wis
6
(-2)
cha
5
(-3)
Condition Immunities: poisoned
Senses: darkvision 60 ft., passive Perception 8
Languages: understands the languages it knew in life but can't speak
Challenge: 1/4
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.